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Looking Into the Fracture

Oct 6
5 min read

Reality Fracture is just around the corner (as of writing). It's coming faster than I anticipated, with the Early Access event as soon as next week, where I will be a participant. From just a quick glance at the set, I'm super excited about the release.


We looked at a few cards last time. Now that the full set has been previewed, let's examine a few more.



Seasoned Cryomancer
Seasoned Cryomancer

Seasoned Cryomancer is a twist on Seasoned Pyromancer, but the first thing I'll point out is that it's a meaningfully different card. Seasoned Pyromancer asked you to discard cards first, and then you drew. Either way, you'd get the cards. Ideally, you'd empty your hand and play it to draw extra cards.


With Cryomancer, we're always forced to draw first, so we always have to discard. This makes the card a lot worse. Even if the exile effect from the graveyard is better than Pyromancer's, that's not that exciting.


This card would be good in the context of the old-school days of Mono Blue Devotion in mirrors where there was a lot of on-board combat. Then we'd get a lot of value out of the stun counters. However, in normal constructed Magic, this card feels too weak unless you're taking advantage of the looting effect for a deck that wants to dump cards into the graveyard while stabilizing the board and getting on board.


This will be a pretty cool Cube card for the Reanimator archetype. Outside of that, this card is too weak in a higher-powered Standard.


Extrapolate the Impossible
Extrapolate the Impossible

This is an extremely cool design. I've often said that Demonic Tutor would probably be a safe card to print in most Standard formats, and this fits that mold in some ways.


Extrapolate the Impossible gets a massive boost because of the number of iterations for certain cards, such as Red Elemental Blast and Pyroblast.


There are situations and decks where you could turn this into a functional Demonic Tutor. If that is the case, this may be a card to look out for, specifically in formats like Pioneer or Modern, more so than Standard, but I could see it landing anywhere. Decks like Lotus Field are the most likely landing spots. With so many cards coming out, and such little focus on Pioneer recently, there may be some hidden combo decks this card could enable.


Bear in mind that this card will have you access your sideboard, not just some massive trade binder you brought with you. It will create a deck-building puzzle to solve, which I always find interesting.


We've had cards like Mastermind's Acquisition see play, and this is a more efficient version with clever deckbuilding.


I can't wait to see a deck that takes advantage of this powerful and efficient effect.


Simalcrum Shaper
Simalcrum Shaper

Simalcrum Shaper is a flat-out remake of Solemn Simalcrum, an invitational card that saw a lot of play in its day.


While Solemn has gone the way of the dodo, as it's too cost-inefficient in 2026, Simalcrum Shaper seems incredibly efficient for the effect. It could enable some explosive starts in Standard when combined with Llanowar Elves.


There's not much to discuss about a card like this because its effect is tried and true. What really matters is what we're enabling with a card like this, and if it can help make five-drops playable in Standard again.


Cards like Vivien Reid used to be dominant in Standard but are now too clunky. Simalcrum Shaper could go a long way in supporting decks trying to go bigger while dropping an annoying roadblock that can net an extra card.


This is a super nice card that has the potential to see play, assuming the format isn't dominated by really fast Prowess-type decks after rotation.


Lich's Relic
Lich's Relic

Lich's Relic is an interesting and uniquely designed equipment, which may open more space for future equipment design.


While this reads like a potential Commander plant, it's potentially a solid tutor target for cards like Stoneforge Mystic or anything else that finds equipment and provides immediate utility.


Lich's Relic is also flexible because it can be played for one mana without killing anything. This is the kind of card you can have in your sideboard or leave in against control decks that often bring in one or two big creatures, making you thread the needle on whether you want removal post-board for those one or two copies of Baneslayer Angel.


It's a solid card that won't see a ton of play. It feels like it's almost good enough to see play in small numbers in low-curve aggressive black decks.



Ajani Resolute
Ajani Resolute

The last two-mana planeswalker we saw was one of the worst ever planeswalkers. Sorry Tibalt. Ajani is much better than Tibalt, as it has an archetype it's looking to inspire. However, it's much more meme than a real card.


Ajani wants you to be in a life gain deck that's playing many creatures to take advantage of the ultimate. This card was custom printed for a deck like old Modern Soul Sisters. However, decks like that are vastly underpowered.


You can build your deck around Ajani Resolute, but my analysis is to stay away. The card types you need to support a card like this are generally too weak, and the overall strategy is not optimal.


It's cool to see a two-mana planeswalker, but this ain't it.



Stingcaster Mage
Stingcaster Mage

Stingcaster Mage is red's answer to Snapcaster Mage. I'll be the first to tell you this isn't nearly as good as Snapcaster because of flash's absence. It's still good enough to see play and almost certainly will.


Stingcaster Mage wants you to play at sorcery speed. Its most fitting home is in decks like Burn, as it can leverage reacting to Lightning Bolt while attacking that same turn.


Stingmaster wants you to avoid counterspells in the same deck. Discard works well with it, so we'll likely see it flashback several copies of Duress in Standard.


While this card design is tested and true, it will be cool to see whether its existence pushes people out of blue decks to leverage it, and we see more tap-out midrange playing this card.


Stingcaster Mage looks like a potential Standard staple for years to come.



There's plenty more Reality Fracture to examine. I may continue for another week, but then I'll discuss Limited after I get my hands on it a bit. I'm excited to play it for the first time next week, and this set looks like it has the makings of an absolute masterpiece. Time will tell, but I hope I'm right.

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